.. _CGameEffectColorGlowSolid Class: =============================== CGameEffectColorGlowSolid Class =============================== .. toctree:: :maxdepth: 1 .. note:: See :ref:`CGameEffect\ Methods` for methods that are shared by all game effect classes. Only the additional methods specific to each class are documented here. ---- .. _CGameEffectColorGlowSolid_Methods: Methods --------------- +---------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | **Name** | **Description** | +---------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CGameEffectColorGlowSolid\:\:OnRemove` | | +---------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ ---- .. _CGameEffectColorGlowSolidOnRemove: CGameEffectColorGlowSolid\:\:OnRemove ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: virtual void CGameEffectColorGlowSolid::OnRemove(CGameSprite* pSprite); **Parameters** * :ref:`CGameSprite`\* *pSprite* - pointer to game sprite object **Remarks**